Camelia, the Perl 6 bug

IRC log for #openframeworks, 2013-09-25

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All times shown according to UTC.

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18:21 Topic for #openframeworks is now Welcome to http://openframeworks.cc/ | logs at http://irclog.perlgeek.de/openframeworks/
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18:25 Topic for #openframeworks is now Welcome to http://openframeworks.cc/ | logs at http://irclog.perlgeek.de/openframeworks/
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18:39 Topic for #openframeworks is now Welcome to http://openframeworks.cc/ | logs at http://irclog.perlgeek.de/openframeworks/
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19:15 joshuajnoble @admsyn
19:15 joshuajnoble hey-o, how's going?
19:16 admsyn pretty good :) making some things bounce at the moment
19:16 admsyn you?
19:17 joshuajnoble pixel bounce or low-rider-hydraulic bounce
19:17 joshuajnoble ?
19:18 admsyn pixel bounce
19:18 admsyn box2d bounce
19:19 admsyn :(
19:20 joshuajnoble actual rigid body physics is better than just bounds-checked balls though, like an ice-skating judge, I give it 8.1 :)
19:20 admsyn haha
19:21 joshuajnoble have you played with that iOS sound gen lib that julapy was talking about?
19:21 admsyn amazing audio engine?
19:21 admsyn it's not a generative engine, as in won't do DSP for you or anything
19:22 joshuajnoble oooh. I thought it was.
19:22 admsyn it just sanitizes the core audio API for you, makes it easy to use audio units and stuff
19:22 admsyn so it lets you do cool audio things, but just with the onboard audio units and such
19:22 joshuajnoble ah. shows what I know about OSX audio then :)
19:22 admsyn which is still cool :)
19:22 admsyn (there might be more to it, I haven't looked into it too deeply)
19:23 admsyn I think you're still on your own when it comes to making cool sounds
19:23 admsyn though it'll make the "play files + effects" thing pretty easy
19:23 admsyn e.g. there's a nice varispeed / pitch shifter on iOS, reverb, other things
19:23 joshuajnoble gotcha. ok. i thought it was files + effects + DSP all together
19:25 admsyn nope :(
19:25 admsyn there's vDSP on iOS (and OSX), but you still have to BYO-algorithms
19:26 joshuajnoble yeah, possibile but unlikely given stupid timeframes.
19:27 admsyn are you talking about making something like a full synth?
19:29 joshuajnoble not really, just a prototype for an educational app. i thought it'd be nice to make a 1/4 synth since we're plugging rotary encoders and other such stuff into the iPad via http://redpark.com/ttl-serial-cable-c2-ttl/
19:29 joshuajnoble or at least, that's what I want to do because I like that kind of stuff.
19:30 admsyn you could use the sampler audio unit
19:30 admsyn that'd do the trick
19:30 admsyn as in, if you're keeping it pretty simple
19:30 admsyn you load in a sound, and it pitch shifts it around according to midi on / off messages
19:31 admsyn it'll also do ADSR and such IIRC
19:31 joshuajnoble hmm. yeah, that seems like a possibility
19:32 admsyn the sample's "name" is AUSampler, if you're hitting the googles :)
19:35 joshuajnoble i'm kinda hitting the googles and kinda just drawing pictures of fake consoles. i really want it to look like chris novellos stuff but it won't :)
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19:45 joshuajnoble I'm surprised the ofGLES2Renderer isn't supported on iOS yet
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19:48 admsyn is it not?
19:48 admsyn I swear that was done recently
19:48 admsyn like ~3 months ago
19:50 admsyn wednesday fun: void * thing = &thing; works
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21:08 tigah ahhhh+
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