Perl 6 - the future is here, just unevenly distributed

IRC log for #openframeworks, 2013-11-04

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14:44 jacres hey guys, any quick way of getting x86_64 compiling working with the OS X makefiles?
14:44 jacres haven't looked too hard, but tried a few changes in config.make and couldn't get it compiling any arch other than 32bit
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16:58 moofy o/
17:00 admsyn \o
17:02 moofy I have a question.
17:02 moofy For some reason when I draw circles they have four notches cut into them
17:02 admsyn can you show a screenshot?
17:03 admsyn and / or code
17:03 moofy https://www.dropbox.com/s/e7a7a1d81cwwt2​n/Screenshot%202013-11-04%2017.02.35.png
17:03 moofy that's just an ofCircle
17:04 moofy (well and a line)
17:06 admsyn interesting, I guess that's what happens for you when you turn up the line width and draw?
17:06 admsyn what happens if you change the circle resolution?
17:07 moofy just tried it with 40 and 60, still there
17:07 moofy and yeah it's on ofSetLineWidth 7 in that
17:08 moofy it's there but less visible set to 3 though
17:10 admsyn I'm *pretty* sure I've seen someone have that issue before
17:10 * admsyn looks through github
17:11 moofy i wonder if it's this particular graphics card
17:12 admsyn can you try switch GLUT <-> GLFW ?
17:12 moofy how do i do that/
17:13 * moofy googles
17:13 admsyn you just need to change a couple things in your main.cpp
17:13 moofy rightyo
17:13 admsyn if you see ofSetupOpenGL(&window, 1024,768, OF_WINDOW); it's glut
17:13 admsyn ofSetupOpenGL(1024,768, OF_WINDOW); will be glfw
17:14 moofy ofSetupOpenGL(1024,768, OF_WINDOW);
17:14 admsyn ok
17:14 admsyn so try ofAppGlutWindow window; ofSetupOpenGL(&window, 1024,768, OF_WINDOW); instead
17:14 admsyn that'll do GLUT, it might not fix it but it could narrow it down a bit
17:14 moofy righty
17:17 moofy hmm, seems to be complaining of unknown type of ofAppGlutWindow
17:17 admsyn oh right, #include "ofAppGlutWindow.h" at the top of main.cpp :0
17:17 admsyn *:)
17:17 moofy was going to say
17:17 moofy does it need a header ;p
17:18 moofy hmm, still seems to have the notches
17:19 moofy This is just weird
17:19 admsyn yeah not sure, what's your graphics card / platform?
17:20 moofy OS X (10.9)
17:20 moofy and err
17:21 moofy Radeon HD 6750M
17:21 admsyn alright, I've got the same except the nvidia 750m
17:21 admsyn and no nothes
17:21 admsyn *notches
17:22 moofy could be this is using the built in intel graphics and hence the weirdness
17:22 moofy not sure how os x handles which one it wants to use
17:22 admsyn I think be default it switches depending on whether you're on power or not
17:23 admsyn you can get apps to do it manually though IIRC
17:23 moofy aha
17:25 moofy hmm, just found and tried one. seems to be the same on either card
17:26 admsyn can you send me a sample of your drawing code?
17:27 moofy http://pastebin.com/g5e1cXH6
17:28 moofy It's a blank emptyExample with that pasted in
17:28 moofy and it's still doing it
17:29 admsyn oh ok, I'm getting the notches too
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17:30 moofy Am I somehow drawing a circle wrong? ;p
17:32 admsyn naw you're doing it right
17:32 admsyn actually just enabling smoothing makes it go away, if that works for you
17:32 admsyn i.e. ofEnableSmoothin();
17:33 moofy Mm, makes it smoother but doesn't stop the notches
17:35 admsyn did you do it in setup() ?
17:35 moofy ah
17:36 moofy nope, still there
17:39 admsyn not sure then, in that case we've got something that looks like a difference between video cards..
17:39 moofy thanks for trying at any rate
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