Perl 6 - the future is here, just unevenly distributed

IRC log for #openframeworks, 2013-11-21

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19:28 vagaruy Hello is openframeworks supported on gumstix verdex
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19:28 vagaruy it is based on pxa270 processor which uses ARM5 Instruction set it seems
19:36 vagaruy anyone with anything?
19:49 kikko_fr no idea but you might want to look at the Rpi compatible version of OF
19:51 kikko_fr but I'd be surprised if you don't have to recompile the libs yourself with your platform's compiler
19:51 vagaruy I am fine with recompiling the files
19:51 kikko_fr in that case you can check https://github.com/danomatika/apothecary
19:51 vagaruy but will it even work ?I mean I am not sure about the dependencies
19:52 kikko_fr I think lib that's most likely to be problematic will be poco
19:53 vagaruy actually I am only interested in a few libraries of Openframeworks...
19:53 vagaruy I am interested in SVG part of the library and some image processing
19:53 vagaruy no need for the 3d,kinect, lcd and the likes
19:54 kikko_fr kinect, assimp..etc are separate addons so it's not mandatory
19:55 kikko_fr however poco is used deep in the core for things like threads, events..etc
19:55 kikko_fr so you'll have a hard time getting anything to compile without poco
19:56 vagaruy hmm...probably then I am better off finding some other framework I guess..
19:57 vagaruy I will look into poco though
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20:36 jacres vagaruy: have you considered using cairo directly?
20:36 jacres vagaruy: not sure if it's supported for your use, but has great SVG support
20:37 vagaruy I have no idea about cairo but will look into it
20:37 jacres vagaruy: just did a quick search - looks like there's support for it
20:37 vagaruy basically I have a svg image that I need to parse and convert into commands to feed stepper motors for a V Plotter project :)
20:37 jacres what sort of image processing do you need?
20:38 jacres ohhh it's more about loading and interpreting images than writing them
20:38 vagaruy yeah you got that right
20:39 jacres there must be some great little SVG libraries out there than can pull the information you need
20:39 vagaruy yeah I am probably better off using them than spending time with OF
20:39 jacres it'll just be lighter weight and it sounds like you don't need all that much functionality
20:40 jacres http://www.netsurf-browser​.org/projects/libsvgtiny/
20:40 jacres this lib loads an SVG file and returns a list of paths apparently (from the description)
20:40 jvcleave vagaruy I would try the arm7 instructions
20:40 jacres may be worth a look
20:40 jvcleave jus tmake sure your OS supports hard flot
20:40 jvcleave float
20:41 vagaruy Hmm thanks a ton!
20:41 jacres vagaruy: jvcleave is the arm master here, he'd know best ;)
20:41 vagaruy Is there a simple way to check for hard float support..it is running Armstrong linux...
20:42 jvcleave dpkg --print-architecture
20:43 jvcleave hopefully that says armhf
20:44 vagaruy arch all 1 arch any 6 arch noarch 11 arch arm 16 arch armv4 21 arch armv4t 26 arch armv5e 31 arch armv5te 36
20:44 vagaruy thats what I got!
20:46 jvcleave yeah - I think you need to have a debian version - not Armstrong
20:47 vagaruy thanks
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22:44 fossterer Hi! I see the surfaceTexture is a recent enhancement to ofAndroidVideoGrabber. Can I remove it?
22:50 fossterer I changed ofAndroidVideoGrabber.java... Doesn't it build itself when I build an application using it?
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