Perl 6 - the future is here, just unevenly distributed

IRC log for #openframeworks, 2014-01-03

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All times shown according to UTC.

Time Nick Message
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13:47 LCID_Fire_ anyone using the TARGET_OPENGLES code?
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15:49 LCID_Fire guys, why is ofMatrixStack::vFlipped true by default?
15:56 admsyn 'git blame' makes it look like it's a thing arturo might know about
15:57 admsyn 7aafd1f89c8301b0145a148e19082e49cea58fb0 -> "android several fixes" is the commit that did it
15:58 LCID_Fire thanks, I'll ask him should he come by again :)
15:58 LCID_Fire at least for WebGL, this is WRONG ;)
15:58 admsyn yeah I'm going to guess it's an oversight during a bug a wack-a-mole session :)
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17:01 LCID_Fire does someone have a screenshot for the customegl example?
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17:05 admsyn1 LCID_Fire: where is that example?
17:06 LCID_Fire examples/gles/customEGLWindowSettings
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17:35 LCID_Fire Is there a plan to merge master into the c++11 repo? It gets stale...
17:57 admsyn1 LCID_Fire: I think the C++11 effort is a little scattershot at the moment, it's definitely in the long term goals though
17:58 LCID_Fire admsyn1, well my port does not work without C++11 ;)
17:58 admsyn1 your port of openFrameworks?
17:58 LCID_Fire so I'm currently working with a mid November state
17:58 LCID_Fire yeah
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17:59 admsyn1 is your port the C++11 branch you're referring to?
18:03 LCID_Fire no my port is Javascript
18:04 admsyn1 as in emscripten?
18:05 LCID_Fire yep
18:05 admsyn1 cool, I didn't know anyone got that running!
18:05 admsyn1 IIRC there's an issue about it
18:06 LCID_Fire it is running right besides me on my laptop :)
18:06 admsyn1 nice
18:06 LCID_Fire in Chrome :)
18:06 admsyn1 what parts made it in? Presumably not the media-centric stuff?
18:07 LCID_Fire you mean video and audio?
18:08 admsyn1 yeah
18:08 LCID_Fire VideoPlayer is a dummy currently (should be not too hard to implement). Audio does compile but I haven't tested yet.
18:09 LCID_Fire I just got OGLES working today - but I have no positive, so don't know whether everything is working correctly
18:10 admsyn1 cool
18:11 admsyn1 I'd imagine audio might be janky, since the oF audio render thing is basically right on the hardware audio thread… I don't know much about the Web Audio API but I imagine that's not easy to replicate automatically with emscripten?
18:12 LCID_Fire Honestly I don't care about Audio, but perhaps I'll look into it. There are other things like device orientation I'll probably do first.
18:14 LCID_Fire Bad thing is I ripped out a few things and rely upon C++11 so I cannot really send a pull request ;)
18:15 admsyn1 yeah figured, but I'm sure people would be really excited to see it :)
18:15 LCID_Fire Is aturo the only one that is working with the OGLES code?
18:16 admsyn1 IIRC jvcleave, tgfrerer, dantheman were all on it too
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18:20 LCID_Fire Just posted a screenshot: http://t.co/AxNopt4ZCv
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18:37 pizthewiz LCID_Fire: I don't think it is planned for the pending dot release, see: https://github.com/openframeworks/openFrameworks/issues/2577
18:37 pizthewiz Yup, the ticket suggests it is tracking to v0.9.0
18:40 LCID_Fire I am in no hurry - but would be good if I could rebase to a recent masterish codebase every now and then
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