Perl 6 - the future is here, just unevenly distributed

IRC log for #openframeworks, 2014-03-09

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All times shown according to UTC.

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02:47 Topic for #openframeworks is now Welcome to http://openframeworks.cc/ | logs at http://irclog.perlgeek.de/openframeworks/
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03:02 Klever Hello.
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16:59 ofzach hey hey
16:59 admsyn hi!
16:59 ofzach hola !
17:00 ofzach how's canada?
17:00 admsyn exciting as ever :)
17:00 admsyn you?
17:01 ofzach nice nice - nyc weather just got good, but there's rumor of more snow
17:02 ofzach are there other folks here for the meeting?  (I noticed there wasn't much on the agenda)
17:02 ofzach https://openframeworks.hackpad.com/IRC-Meetup-March-9-2014-uIWkiuJ2B3T
17:02 admsyn guess not, ha
17:03 ofzach yeah kyle sent a super last minute email
17:03 ofTheo joined #openframeworks
17:03 ofzach how did your audio visualization project go?  (what you showed at eyebeam before) ?
17:03 ofzach hey theo!
17:03 admsyn well, maybe in a few minutes? clocks just changed and all :)
17:03 ofTheo hey hey!
17:03 ofzach it's me you and adam so far
17:04 nongio joined #openframeworks
17:04 admsyn went alright, didn't end up showing it so now it's just sorta kicking around
17:04 ofTheo ah okay :-)
17:04 ofzach hello nongio
17:04 nongio hello all!
17:04 ofzach welcome...
17:05 Topic for #openframeworks is now Welcome to http://openframeworks.cc/ | logs at http://irclog.perlgeek.de/openframeworks/ | https://openframeworks.hackpad.com/IRC-Meetup-March-9-2014-uIWkiuJ2B3T
17:05 nongio it is now the irc meetup right?
17:05 ofzach yes but we are waiting for people
17:05 nongio ok, good
17:05 ofzach there might be some delay because of the time change
17:06 ofzach feel free to add to the agenda anyone: https://openframeworks.hackpad.com/IRC-Meetup-March-9-2014-uIWkiuJ2B3T
17:07 ofTheo I think the first one ( 0.8.1 ) is a big one! :)
17:07 admsyn and how
17:07 ofzach agreed..
17:08 ofzach do you want to get started?
17:09 ofTheo sure!
17:09 ofzach 0.8.1
17:09 dantheman joined #openframeworks
17:09 ofzach welcome dan, we are just getting started
17:10 dantheman thanks
17:10 dantheman I just saw your email
17:10 dantheman bloody time change
17:10 ofzach yeah I figured it would trip people up
17:10 ofTheo people who wake up late :)
17:10 dantheman well people who don't normally deal with time well
17:10 ofTheo ha
17:10 ofzach daylight savings time shows me which clocks in my house are not internet connected
17:11 dantheman lol
17:11 admsyn my ratio of net clocks to normal clocks is like 9:1
17:11 ofzach :)
17:12 dantheman yeah only our stove
17:12 ofTheo so this is the open issue list for 0.8.1
17:12 ofTheo https://github.com/openframeworks/openFrameworks/issues?milestone=13&state=open
17:12 dantheman everything else is internet or radio waves
17:12 dantheman its getting bigger/
17:12 dantheman small
17:12 ofTheo I think the only important thing might be the glow keys
17:12 dantheman no smaller we're down to 40
17:12 ofTheo *glfw
17:12 admsyn ofTheo: yeah was just combing through that yesterday, is there anything that's actually a regression from 0.8.0?
17:13 ofTheo + proper testing
17:13 ofTheo maybe some FBO stuff
17:13 admsyn AFAICT all of these are just bugs that have been around for a bit, not new urgent things that'd prevent a new version (not that the 40 issues on there aren't important :) )
17:14 dantheman yeah there is an FBO bug on master now
17:14 dantheman arturo mostly sorted it but there are a couple edge cases that broke
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17:15 dantheman woahhh vade!
17:15 ofzach hey vade !
17:15 ofTheo is there an issue for it? or is it this? https://github.com/openframeworks/openFrameworks/issues/2824
17:15 dantheman ofTheo: no
17:16 dantheman I need to get the exact steps
17:16 dantheman its when you attached a depth texture
17:16 dantheman it doesn't attach
17:16 admsyn is it for all platforms?
17:16 dantheman I've only seen it on 10.9
17:16 dantheman 10.8 its fine
17:16 admsyn huh.
17:16 dantheman i think
17:17 ofzach is there example code or test case?
17:17 dantheman yup there is but I need to run it against the newest master
17:17 jvcleave hello all - yeah - the fbo/shader/programmable issue is still my biggest
17:17 jvcleave https://github.com/openframeworks/openFrameworks/issues/2593#issuecomment-26657402
17:17 dantheman like I said I think arturo fixed it
17:18 jvcleave I just pulled yesterday and re-ran my tests and it still exists
17:18 dantheman yeah?
17:18 dantheman ok that one is still busted
17:19 ofTheo do you have an idea for a solution or will it take some investigation?
17:19 dantheman he's been screwing with the FBO allocate from a FBOSettings and it throwing off most of the apps
17:20 dantheman ofTheo: I dont yet
17:20 dantheman but I might after this week
17:20 jvcleave I am not sure what is causing it
17:21 ofTheo is it reproducible not on RPI?
17:22 ofTheo my feeling for 0.8.1 is maybe we could try and put out a rc1 on monday/tuesday and then do some testing during this week.
17:22 ofTheo do a rc2 or release on Friday and release next Sunday?
17:22 ofTheo sorry rc2 on Fri - release sunday
17:22 jvcleave It may be just RPi only
17:22 admsyn +1
17:22 ofTheo does that seem too ambitious?
17:23 ofzach +1
17:23 ofTheo if we can get the fbo issue and glfw key issue fixed during that time then that would go in.
17:23 nongio +1
17:24 ofTheo I think the main thing will be to get some heavy testing - especially on VS / Win
17:24 ofTheo maybe 10.9 as well
17:24 admsyn I have a bit of time the next couple days to test on both of those
17:25 ofzach does the glow fix require a new lib? (compiling glfw?)
17:25 ofzach glfw not glow...
17:26 ofTheo it might do yes
17:26 ofTheo but the fix is already in the current glfw buld
17:26 ofTheo so it might be fairly simple
17:26 ofzach cool cool
17:28 ofzach anything else 0.8.1 related? (besides the fbo and the keyboard) ?
17:28 admsyn the two issues where it crashes on osx if the monitor restarts
17:28 admsyn I think that's fixed
17:28 admsyn or rather, they both trail off and one of them someone said it's fixed
17:28 * admsyn is trying to find it
17:29 ofzach I feel like it would be really useful to put somewhere info about switching windowing systems
17:29 ofzach I don't know if that's another example
17:29 admsyn -> https://github.com/openframeworks/openFrameworks/issues/2643#issuecomment-29822513
17:30 admsyn yeah that'd be handy
17:30 ofzach my experience was that it's useful for students to know how to go back to glut if they get issues like this
17:31 admsyn what should it be called? I'm picturing someone looking through the examples, and something like "switchWindowingExample" doesn't really communicate anything about the "why"
17:31 ofTheo maybe in the readme?
17:32 ofzach maybe a glutWindowExample and a glfwWindowExample (that point to looking at the main.cpp)
17:32 ofzach sure...
17:33 admsyn what about a comment in the default main.cpp? there's already a couple in there that are in the same vein "setup the GL context" etc
17:33 ofzach good idea...
17:34 ofzach anything else ?
17:35 jvcleave were there any updates on the austrailia opportunity?
17:36 ofTheo well there will be the change log of course :)
17:36 ofzach jvcleave, that's coming
17:36 ofzach I've had so many back and forths, they are a university and were acting really nervous about using our own code system
17:37 jvcleave interesting - as in workflow-wise?
17:37 ofzach they are building it out in unity, so I am doing a lot of hand holding.  will send an update out this week
17:37 ofzach yeah they are scared to support something they don't know -- I don't want to have to support a project for years, ARS is helping negotiate, so there's going to be a resolution, it's just taken ages
17:38 dantheman admsyn: speaking of monitors
17:38 ofzach theo, I think your release schedule sounds good, do you want to email the dev list ?
17:38 dantheman glow was throwing a weird error again when I was mirroring on my mbp_r
17:38 ofzach esp. asking for eyeballs on specific things
17:38 jvcleave we should just rename it glow ;)
17:39 dantheman #autocorrect
17:39 jvcleave autocorrect has spoken
17:39 dantheman glfw
17:39 dantheman haha
17:39 admsyn :D
17:39 dantheman ALL HAIL AUTOCORRECT
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17:39 admsyn what was weird about the error?
17:39 ofTheo ofzach - sure! will do it now
17:39 dantheman the schedule seems doable
17:39 admsyn http://i.imgur.com/RJ6Fp38.gif
17:39 ofzach right on
17:39 dantheman lets just get things people need to look at on a list
17:40 dantheman lol admsyn
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17:40 dantheman I wonder where kyle is?
17:41 ofzach should we move to the book ?
17:41 dantheman one more thing on 0.8.1?
17:41 ofzach sure...
17:41 dantheman I've been doing lots of stuff with date time stamps
17:41 dantheman you know how we have one that lets you get a date time...
17:42 dantheman I have a good method for decoding one into a different format
17:42 dantheman but I guess that is an update not a bug
17:42 dantheman nevermind
17:42 dantheman ofBook
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17:43 dantheman hey blair
17:43 ofzach welcome blair, lcid_fire !
17:43 ofzach petersaints !
17:43 ofzach so the book is basically at the hallway point now
17:43 ofzach https://github.com/openframeworks/ofBook
17:44 ofzach almost all chapters are in, some in very rough shape, some almost done
17:44 dantheman what's missing?
17:44 ofzach golan's chapter
17:44 ofzach there's a few chapters where authors had to bail, like shaders
17:44 dantheman android and arm too
17:44 ofzach there's a few chapters that didn't have authors to begin with
17:45 ofzach so there are missing pieces for sure, but those that have had authors stepped up
17:45 admsyn oh no, that sucks RE: shaders
17:45 dantheman yeah
17:45 dantheman patricio probably got really busy
17:45 dantheman well I know he has
17:45 ofzach maybe the shader tutorial from japan can be adapted into the book ?
17:46 dantheman well the outline is pretty good
17:46 dantheman and he's been writing code that could be used as an example for the whole chapter
17:46 ofzach I think there will be a second wave of authors, filling in the gaps, shaders in one.
17:47 dantheman idk if anyone has seen this update https://github.com/patriciogonzalezvivo/ofxFluid
17:47 dantheman good stuff
17:47 ofzach one big job happening right now is to get the text in a designed place to get eyeballs not on markdown
17:47 admsyn dantheman: oh nice, I hadn't
17:47 ofzach (i.e., something like pandodoc w/ stylesheets)
17:47 dantheman word
17:47 admsyn didn't arturo get something happening on the OF site?
17:48 dantheman yeah admsyn its dope
17:48 ofzach he did, I think it needs some small design love
17:48 ofzach (like making the code stand out more, etc)
17:48 admsyn ohh gotcha
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17:48 ofzach so at any rate, the update is -- halfway there, gonna need a lot of eyeballs soon
17:50 ofzach one thing that really helps is close reading a chapter and offering feedback through github issues.
17:50 ofzach a few of the more complete chapters have that going on
17:50 ofzach it's probably more useful once chapters are more complete, but something to consider
17:50 ofzach anyway, that's it on the book...
17:50 dantheman nice
17:51 dantheman I can't wait to read stuff
17:51 dantheman do we have a team of people with red pens?
17:51 ofzach we do, a bunch of people volunteered for this
17:51 dantheman for grammar
17:51 dantheman nice
17:51 ofzach I think we need to get it to a PDF / website form
17:51 ofzach for authors first, so they can write against something
17:52 ofzach then for editors, so they can print out, etc
17:52 ofzach about australia, I should be emailing folks who emailed me this week.  I'm sorry for the delay.
17:52 dantheman yeah admsyn its nice https://www.dropbox.com/s/ro044qcc2crvjd2/ofxFluid.mov
17:53 admsyn make it gold and put it in a department store window
17:54 ofzach ha
17:54 nongio about ofbook, exists a script to compile the markdown files to pdf?
17:54 dantheman admsyn: shhhh
17:54 ofzach nongio, yes but they are not designed yet
17:55 ofzach there's also some issues
17:55 ofzach probably in the next few days we'll have a good workflow in the repo
17:55 ofzach for now, there's this:
17:55 ofzach https://github.com/openframeworks/ofBook/blob/master/create_ofBook.sh
17:55 nongio ok, thanks found...
17:56 ofzach I'm not sure how helpful that is
17:56 ofzach we're working on it
17:56 admsyn RE: 0.8.1, does anyone have anything in mind for the changelog? it was a pretty killer time commitment last time
17:56 admsyn I threw probably a solid 13 hours at it
17:56 admsyn :|
17:57 ofzach how about a good divide and conquour strategy
17:58 admsyn I imagine for this it won't be as intense, sine it's more bugfixes than new features
17:58 admsyn but like 90% of the effort is trying to cobble together a story from a vague PR and an issue or two
17:58 ofzach I think we should work post 0.8.1 to institute a test+changlog policy
17:59 dantheman ofzach: yes plea!
17:59 ofzach provide example code (if relevant) + change log entry per PR
17:59 ofzach create a folder called tests that doesn't ship
17:59 dantheman make a whole template for a PR that includes the change log entry
17:59 dantheman done
17:59 ofzach update the change log post release with the new number :)
17:59 ofzach (ascii art)
17:59 admsyn would a template basically be a text file?
17:59 admsyn *a PR template
18:00 ofTheo unit testing would be great!
18:00 dantheman admsyn: yes
18:00 dantheman ofzach ofTheo yes it would
18:00 ofTheo I think it could be really fun to design the tests
18:00 ofzach it does't even have to be unit testing -- performance testing
18:00 dantheman but then how do you do automated unit tested besides it built
18:00 ofTheo I aim imaging using opencv to do per pixel comparisons of rendered output
18:00 ofzach i.e., you make a change, show it's faster
18:00 dantheman ofTheo ahhh me too
18:01 ofzach I think that's useful too...
18:01 ofTheo @ zach  - I love that
18:01 ofTheo people always say xyz is slower
18:01 ofzach but I feel like even small usage snippets that don't make full examples super useful
18:01 ofTheo rarely do they actually test it
18:01 ofzach yeah and having test code allows you to test different systems, etc...
18:02 ofzach I feel like this will help immensely, we should think about how to potentially organize the test folder and how to get everyone on the same page
18:02 dantheman ofzach: could probably use the harness jimmygeorge has been building for clouds
18:02 dantheman the visual systems editor
18:02 dantheman cause then it gives you a list of things
18:02 ofzach interesting...
18:02 dantheman and an output window
18:03 dantheman ok run this code
18:03 dantheman now this one
18:03 dantheman its basically an OS
18:03 dantheman I started digging into it even more and was like OH there's the big CPP reflection stuff
18:04 ofzach cool
18:04 ofzach anything else ?  I feel like it's good time to wrap
18:05 dantheman wow right at an hour
18:05 dantheman ish
18:05 ofzach yeah I set an alarm !
18:06 dantheman http://iambrony.dget.cc/mlp/gif/143356%20-%20After_party%20animated%20homestuck%20pinkie_pie%20what_now.gif
18:06 ofzach :)
18:06 admsyn I think we finally purged Carbon as of yesterday
18:06 ofzach I've gotta sign off -- ciao everyone!
18:07 ofTheo oh yeah?
18:07 admsyn I merged a PR that just had a one-liner that was the last Carbon hold out
18:07 ofTheo bye zach!
18:07 admsyn yeah a fullscreen related thing
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18:07 nongio bye
18:07 admsyn by zach!
18:07 admsyn err *bye
18:07 admsyn whatever
18:07 ofTheo nice!
18:07 dantheman later!
18:07 admsyn anyway, if you see something weird with fullscreening on OSX as of today, that might be it
18:07 admsyn it should be equivalent
18:07 dantheman admsyn: nice
18:07 admsyn but, you know, "should"
18:08 ofTheo ha - okay :)
18:08 ofTheo I have been enjoying multi window fullscreen with a modded glfw window
18:08 dantheman well lets see how it works
18:08 dantheman why you do mod it?
18:09 dantheman you just set it in main
18:09 ofTheo its for a project I am working on
18:09 ofTheo no, a new windowing class based off glfw
18:09 dantheman oh word
18:09 dantheman not ofAppGLFWWindow?
18:09 ofTheo its not clean enough yet to release, but you can have multiple fullscreen windows all sharing the same gl context
18:09 ofTheo its a lot of fun
18:09 dantheman cooool
18:09 admsyn sort of related: I've been playing a bit with SDL recently, which is neat
18:10 dantheman I think you can do that with just setting multi window fullscreen = true already?
18:10 admsyn I didn't know it covered rPI
18:10 ofTheo I love have my control panel in a window on my first screen and my app fullscreen on a second screen
18:10 dantheman oh I get you now
18:10 ofTheo :)
18:10 ofTheo yeah - SDL 2 seems pretty neat
18:12 dantheman cool
18:12 dantheman I got a bunch of Canon stuff to drop on peeps
18:12 dantheman and then there is this https://www.dropbox.com/s/lmb6lxjaltt5284/test4.mov
18:12 admsyn as in the camera or the story of Dan the Man?
18:13 dantheman camera stuff
18:13 dantheman glass captures
18:14 admsyn cool, is that opencv stuff running live on the glass or post?
18:14 dantheman right now...its post
18:14 dantheman but could be done in real time
18:15 ofTheo whoa  - thats awesome!
18:15 dantheman but like not on glass
18:15 dantheman on a side device
18:15 admsyn yeah I guess that + live recording would probably set your hair on fire :3
18:15 nongio :)
18:15 dantheman ofTheo yeah he and I were talking about stuff
18:15 dantheman like different ways we could capture GML in new ways
18:17 nongio can you stream a live video from glass to a different device?
18:18 dantheman nongio: yeah
18:18 dantheman you can
18:18 dantheman there are several ways to do it
18:18 dantheman I need to see if some CPP will run on it
18:19 nongio the cool thing will be to stream back the result to the glass
18:19 dantheman and try chris bakers IP streamer code
18:19 nongio (live)
18:19 dantheman yeah no
18:19 dantheman glass's HUD isn't really made for that
18:19 dantheman its not completely immersive and lives on a weird plane
18:19 laserpilot haha this effect even in post is pretty great
18:20 dantheman laserpilot: yeah
18:20 dantheman totes machiney
18:21 laserpilot really funny to see the letters come out so clearly
18:21 dantheman well that was like the 'wait this just works??'
18:21 dantheman moment
18:22 dantheman even at full speed they are like right there
18:22 laserpilot hah yeah
18:22 dantheman they call that can control
18:23 dantheman hommie got that on lock down
18:23 laserpilot hah yeah obviously
18:23 admsyn haha
18:23 Topic for #openframeworks is now Welcome to http://openframeworks.cc/ | logs at http://irclog.perlgeek.de/openframeworks/
18:25 laserpilot just found amazing videos of this dude ritualistically destroying LCD's…so nice looking
18:25 laserpilot he's just doing it for fun and yt views
18:26 nongio dinner time in italy... bye
18:26 admsyn bye!
18:26 admsyn laserpilot: it's not really a "touch fluid simulator" is it? just "touch fluid"
18:27 admsyn :3
18:27 laserpilot hahaha exactly
18:29 admsyn you guys still going to resonate?
18:29 dantheman sadly no
18:29 admsyn sad face
18:30 laserpilot yeah…massive install that weekend
18:30 dantheman unless I like fly to and from an install side
18:30 laserpilot and i have a good friend's wedding
18:30 dantheman site*
18:30 admsyn bummer
18:30 dantheman laserpilot: I think we'll be fine
18:30 admsyn well, I guess not the friend's wedding :)
18:30 admsyn but still
18:30 laserpilot we're still trying to work out a potential eyeo talk too
18:31 dantheman 'hacking nothing illegal right?'
18:31 dantheman was one of the questions
18:32 admsyn eyeo talk , nice :)
18:32 dantheman well maybe
18:32 admsyn right
18:33 laserpilot yeah, still a biiig maybe
18:33 laserpilot some day for sure
18:37 laserpilot adam are you a projector nerd at all?
18:37 admsyn not really no
18:37 laserpilot ah ok…im looking for a couple more pre-reviewers for this article im working on
18:37 admsyn I mean, I'm a nerd that likes projectors
18:37 laserpilot haha
18:38 admsyn yeah I probably can't add killer insight or anything, but I can give it a once over if you like
18:38 admsyn this 2000V LCD fry is pretty sweet
18:39 laserpilot this is just a general guide to projectors, like that camera one i made a while back
18:39 admsyn oh cool
18:39 laserpilot hah yeah…that guy is nuts…just found him
18:39 laserpilot looks like he just likes to slowly destroy different tech
18:39 admsyn this part where it's all pops and plaid patterns, it reminds of that particle sandbox old school windows app
18:39 laserpilot haha yeah
18:39 * admsyn tries to remember the name
18:39 laserpilot i like the little rivers that form
18:40 admsyn powder toy!
18:40 admsyn yeah taht
18:40 admsyn *that
18:40 admsyn shit I think I still have that on my windows computer
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23:44 admsyn dantheman: RE: setName and breaking ofxAssimp, it's just the one line in ofxAssimpUtils.h, line 89?
23:44 admsyn as in, it just stops it from compiling, not actually affecting how it works?
23:50 pizthewiz admsyn: from the meeting notes, sounds like you might have a busy week :0)
23:51 admsyn \o/
23:51 pizthewiz Let me know how I can help out, even if just compiling / running examples on different platforms or something
23:52 admsyn yeah historically the changelog + testing examples per-platform are the areas where getting lots of people contributing time is a big help
23:52 admsyn parallellize! threads!
23:56 pizthewiz Sounds good, I can run through the examples on linuxarmv6l and linuxarmv7l if that is helpful. I imagine OS X is probably well covered
23:56 admsyn yeah that'd be sweet
23:56 admsyn OSX is well covered but I don't think we ever got to the point where every example was manually tested on OSX last time
23:56 pizthewiz Is there any coordination spreadsheet or just GItHub issues?
23:56 admsyn there was a coordination spreadsheet before
23:57 admsyn maybe I can dig it up and get a new copy going
23:57 pizthewiz Sweet, that kinda stuff super helps, if only to know what others have tested / reported on what config
23:57 pizthewiz Especially if there are known issues like "oh right, the Graphics folder doesn't work on Raspberry Pi"
23:58 admsyn yeah here we go https://docs.google.com/spreadsheet/ccc?key=0AttyIRZ76JCddGJnbzBJaFFuWlBMZEpqUEdPSmtUaUE&usp=sharing#gid=0
23:59 pizthewiz Release qualification is always such a challenge

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