Perl 6 - the future is here, just unevenly distributed

IRC log for #openframeworks, 2014-04-17

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All times shown according to UTC.

Time Nick Message
00:36 Pando_ I think there's a typo in http://openframeworks.cc/tutorials/graphics/shaders.html
00:37 Pando_ first code block, it should be #include "ofGLProgrammableRenderer.h" instead of #include "ofGlProgrammableRenderer.h"
00:41 admsyn nice catch, do you have a moment to PR that at the site repo? https://github.com/openframeworks/ofsite
00:41 admsyn also Pando_ were you the one working on the xcode setup guide a little while ago?
00:41 GuidovanPossum looks like a handy guide!
00:42 admsyn yeah it's good :)
00:42 Pando_ hm no that's not me :)
00:42 admsyn ah :/
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00:50 Pando_ also, I'm running into something very weird. briefly I have a shader that works with the old renderer but when I'm trying it with the new renderer, nothing gets drawn
00:50 Pando_ and not a single error or whatever in the console. but I guess it would be better to make a topic on the forum
00:51 Pando_ not a real problem since I'm okay to run the old renderer, but still weird.
00:51 admsyn hm yeah forum w/ some code would probably be better
00:52 admsyn the programmable renderer is still figuring itself out, but you should definitely be able to use a shader :)
00:53 Pando_ yeah, and it's not a big shader, just a bumpmapping on a sphere. I'm being curious on what could be wrong
00:53 Pando_ aaaah could it be that it uses gl_MultiTexCoord0.st ?
00:54 Pando_ I'm lost on what has been or not deprecated in the new versions... :'(
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16:13 admsyn kikko_fr: congrats that's awesome!
16:13 kikko_fr thanks adam!
16:13 kikko_fr we’re so excited!!
16:14 admsyn :D
16:15 admsyn just looking through your proposal now, I think I only got the cliff's notes version of it before :)
16:15 admsyn maybe you'll get to play with some of the google tango stuff? :3
16:44 kikko_fr yeah it’d be awesome to try a google baked skeleton tracking lib
16:45 kikko_fr since OpenNI & NiTE are going to be discontinued
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17:51 fossterer Hi! Does anyone know the replacements for these functions on an Android device (OpenGL ES) -- glColor3ubv() and glVertex3f() ?
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21:41 moostrik anyone knows how to login or create a new account on the openframeworks forum, after an hour of trying i'm lost
21:43 admsyn moostrik: what problems are you running into?
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21:44 moostrik When i try to login using my account from the old forum the site tells me it’s not correct
21:44 moostrik When i ask to reset the password it tells me it will send a mail but i never get it
21:44 moostrik When i try to create an account with another mail account it promises me to send me an authorization mail. It did not happen
21:44 admsyn yeah I think a few people have had issues like that :/
21:44 admsyn I did too
21:44 moostrik When i try to log in using google nothing happens
21:44 admsyn paging jvcleave
21:45 moostrik When i try to log in using twitter at least something happens: I get a window with the text Create Account and a close button, nothing more
21:45 moostrik sorry for the list
21:45 admsyn np I get the frsutration :)
21:45 moostrik haha thanx
21:46 admsyn I think it flakes out if you had a space or non-ascii character in your name, or something like that
21:46 moostrik yes that was the problem with my old account
21:46 jvcleave yeah - some people aren't getting the email - not sure if it is heartbleed related or not - moostrik I'll PM you
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