Perl 6 - the future is here, just unevenly distributed

IRC log for #openframeworks, 2014-11-14

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All times shown according to UTC.

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22:16 OliverUv hello! i'm using getTextureReference from some ofVideoPlayers to feed the textures into a shader where i mix them together
22:16 OliverUv i'd like to scale the videos to be the same size as my frame buffer in the shader
22:17 OliverUv anyone know how I can achieve that?
22:17 OliverUv tried doing it in the shader using sizes, but i'm not getting results :c
22:19 OliverUv then I read about MinMag filters, and there's a function to set them on ofTexture, but I have no idea of how to make that do anything within the shader
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22:44 r618 hi; i'd resize the textures before feeding them into the shader; but that's mainly because i dont know nothing about shaders :)
22:46 r618 you can use some OpenCV for that such as resampling them down for example; that's one way
22:49 r618 but thats on CPU though - dont know how ofVideoPayer is implemented../
22:49 OliverUv heh
22:49 OliverUv i managed to do it :))))))) turns out that the size variables fed to my shaders were erroneous
22:50 OliverUv well, the plugin i'm using (and contributing to) ofxFX resizes all textures to be the same size
22:50 OliverUv so I whenever I divided tex0's size by output size, I always got 1
22:50 OliverUv :p
22:50 OliverUv even though the texture i used to fill tex0 was smaller
22:50 * OliverUv files that as a bug to fix when he has time
22:54 OliverUv man i'm glad i got that done
22:55 OliverUv now i have ~14h until my vj show :D
23:06 r618 heh, cool ]
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