Perl 6 - the future is here, just unevenly distributed

IRC log for #openframeworks, 2014-11-20

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All times shown according to UTC.

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15:00 OliverUv hey, anyone got experience with playing gifs ?
15:00 OliverUv some say ofVideoPlayer can do it, but I can only get the first frame
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15:20 OliverUv (and getTotalNumFrames returns 0)
15:20 OliverUv so I guess it's due to me being on linux, so that gstreamer is used instead of quicktime
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20:39 racarate hey gang!  what's the deal with ofUpdateSound()?  i just noticed it on the webpage, but have been playing sound/music for a year without using it...
20:58 admsyn hi racarate
20:58 admsyn do you mean ofSoundUpdate()?
20:59 racarate ya
20:59 admsyn it's basically just a call to FMOD_System_Update, so it updates some state on ofSoundPlayers on windows / osx / linux
21:01 racarate is it new?  i've made a few games with 0.8.4 that didn't make that call and still played background music and soundeffects (osx/windows)
21:01 admsyn no it's been there for quite a while
21:01 racarate hmm
21:02 racarate maybe what ive done (playing files, modifying speed and volume) doesn't require that call?
21:02 admsyn nope
21:02 admsyn I'm just taking a look at the FMOD doc to find out what it does specifically, it should probably be documented
21:05 admsyn well here's the doc http://www.fmod.org/docs/#content/g​enerated/FMOD_Studio_System_Update.html
21:06 admsyn or rather here http://www.fmod.org/docs/#conte​nt/generated/FMOD_System_Update.html
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21:32 racarate so bizzarre!  i wonder why my projects worked without it...  possible that it is called outside of my main loop by of itself?
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23:41 OliverUv hi, either of you got experience using animated .gifs ? At the moment, I'm having a lot of trouble with them.
23:41 OliverUv 1.1MB gifs taking ~20 seconds to load with ofxGifDecoder
23:42 OliverUv ofVideoPlayer only showing the first frame of gifs (and reporting all as having 0 frames with getTotalNumFrames()

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