Perl 6 - the future is here, just unevenly distributed

IRC log for #openframeworks, 2015-03-28

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19:24 jedahan Is there a way I can get rid of the void nextScene() function?
19:25 jedahan https://github.com/jedahan/kinectFirewo​rks/blob/d48d8da17f1f2e3291366b483eff53​ca7562c837/src/scenes/welcome.h#L14-L27
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20:13 HarryHaaren jedahan, hey - umm... why?
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20:52 jedahan HarryHaaren, just wondering if theres a way to do what I'm doing with less code
20:52 jedahan something like ofAddListener(circle.SELECTED, NEXTSCENE, &ofEvents::ofNotifyEvent)
20:53 * HarryHaaren shrugs - is it causing a problem the way it is?
20:53 admsyn if it was c++11 or newer you could be using a lambda for something like that, but as-is is probably about the right way to do it now
20:54 jedahan no, not at all, just I was able to reduce some other function calls by understanding events a bit better
20:54 jedahan less code, easier for me to understand and extend is all
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