Perl 6 - the future is here, just unevenly distributed

IRC log for #openframeworks, 2015-05-02

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All times shown according to UTC.

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21:41 jacres hey guys! anyone ever have any problems binding textures from an ofVideoPlayer so that it can be accessed in a frag shader using a sampler?
21:54 jacres (with the AVFoundation player (OS X 10.10))
23:01 Kyle1 joined #openframeworks
23:41 jacres ah, seems ofVideoPlayer is uses GL_TEXTURE_2D_RECTANGLE - is there any way to make it use normalized tex coords?

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