Camelia, the Perl 6 bug

IRC log for #padre, 2011-01-18

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All times shown according to UTC.

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14:34 zenog All quiet on the Padre front ...
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22:39 Hyppolit svn: r13519 | adamk++ | http://padre.perlide.org/trac/changeset/13519
22:39 Hyppolit Enabling the new Find dialog, but it's broken
22:39 Hyppolit trunk/Padre/lib/Padre/Wx/
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23:14 Alias FYI, I've temporarily broken the Find dialog
23:15 kthakore Alias: Attempting to close the SDL_Manual grant. Here is the work so far http://bit.ly/hvxc9V
23:15 kthakore Alias: I still want your 3d chapter if possible!
23:20 Alias I'm a little ahead on work today, and most of this week's work involves hour long batch runs
23:20 Alias So I should have some time
23:20 kthakore Alias: cool
23:20 Alias Hence my nibbling away at Padre stuff
23:21 Alias Oh, and I implemented eight-sided sprites in the tutorial
23:21 Alias So I've got a wolfenstein guard standing at attention in pseudo 3d now
23:21 Alias Although it doesn't QUITE work right yet
23:21 kthakore cool
23:21 Alias It only switches sprites based on the angle the guard is facing, and not on the angle you are standing relative to him
23:22 Alias Actually, now you've done the new release I should push 0.32
23:23 kthakore Alias: cool!
23:25 Alias I installed dosbox and the wolfenstein shareware the other day
23:25 Alias So I think I'll slowly push ahead from time to time on the needed things to reimplement wolfenstein
23:26 Alias I'm also getting close to hitting some complexity limits, so some more refactoring is required I think
23:27 kthakore hahahaha
23:27 kthakore NICE!
23:27 kthakore Alias: well you tutorial will be a nice addition to SDL Manual
23:28 Alias Funnily enough, my main motivation is that the wolfenstein user interface is horrible :)
23:28 Alias And I want to play it with modern key bindings and mouselook :)
23:29 kthakore yeah I hated it too
23:29 kthakore haha
23:29 Alias I'm not sure at what point I should build an entirely new distribution though
23:29 kthakore wel what are you going to do
23:29 Alias I'm not sure what I'll do yet
23:29 kthakore Alias: you get quality code out fast
23:29 kthakore so up to you
23:29 kthakore I still struggle cleaning up my 'productive' shit
23:29 kthakore man I wish I could do everything in XS
23:29 Alias My biggest need is for someone to work out how to extract the sprites, textures and maps from the wolfenstein shareware download
23:30 Alias Until then I don't have a lot of content to play with
23:30 kthakore Alias: what type of file is it?
23:30 Alias vswap?
23:30 Alias Some custom thing maybe?
23:30 Alias I can't easily tell
23:30 Alias It's certainly not as simple as just a zip file
23:32 Alias ok then, I'm going to push $work stuff ahead to the next "wait an hour" run and be back later

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