Perl 6 - the future is here, just unevenly distributed

IRC log for #pdl, 2015-11-10

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All times shown according to UTC.

Time Nick Message
10:26 CandyAngel joined #pdl
10:31 CandyAngel Is there a place I can track progress (if any) of POGL supporting modern OpenGL2+ stuff?
10:51 sivoais CandyAngel: not that I know of. If chm comes in, I believe he knows more.
10:52 sivoais CandyAngel: try to get in contact with Mithaldu. He's been doing lots of OpenGL things <https://github.com/wchristian/OpenGL.pm>
10:52 CandyAngel Okie, I will try that. Thank you sivoais :)
10:53 sivoais no problem :-)
11:00 CandyAngel As usual, I have dived into the deep end. I'm trying to learn OpenGL2+ while using POGL, which may-or-may-not provide it (using extensions :P)
11:55 chm joined #pdl
13:04 vicash left #pdl
13:10 vicash joined #pdl
14:09 sivoais CandyAngel: Mithaldu was also working on porting some tutorials <https://github.com/wchristian/gltut>
14:11 Mithaldu joined #pdl
14:11 Mithaldu sup?
14:13 CandyAngel Coolies
14:14 CandyAngel Heyas Mithaldu, we're not talking about you, honest >.>
14:14 CandyAngel (at least, it's nothing bad)
14:15 Mithaldu lies and poppycock!
14:17 CandyAngel sivoais said you might now something about OpenGL2+ stuff in POGL? I've just started learning more modern OpenGL stuff (from here: http://www.learnopengl.com) so I can move away from legacy OpenGL with my VR and games stuff
14:18 Mithaldu that question's a bit vague, but you can have a look at this and see if there's interesting bits in there: https://github.com/wchristian/Microidium
14:18 Mithaldu https://github.com/wchristian/Microidium/blob/master/lib/Microidium/ClientRole.pm
14:18 Mithaldu wait no
14:18 Mithaldu https://github.com/wchristian/Microidium/blob/master/lib/Microidium/SDLRole.pm
14:18 CandyAngel Oh, yeah, well, my question is if there was any progress on it (I saw it mentioned in an IRC log about being done for PDL3 I think)
14:18 CandyAngel Or where I could track it
14:19 CandyAngel I'd be happy to try to help but I don't know if I could help code-wise
14:19 Mithaldu chm may or may not still be working on integrating glew
14:19 Mithaldu but he has not publicized any of his work on that, so i have not been able to help
14:19 CandyAngel Ah okies
14:19 Mithaldu maybe if you poked him he may
14:20 CandyAngel Yeah, I shall let him know I am interested :)
14:20 Mithaldu otherwise i've been adding bits and pieces i needed in Acme::MITHALDU::BleedingOpenGL
14:26 CandyAngel I see. Thank you :)
14:26 CandyAngel I'm just going to muddle my way through this learning guide thing as best I can. If I get stuck, I have an OO wrapper to write to take a break :P
14:27 Mithaldu what guide are you reading?
14:27 CandyAngel http://www.learnopengl.com
14:27 Mithaldu i also started porting an opengl tutorial a while back
14:27 CandyAngel I managed to get a triangle to render :P
14:28 CandyAngel So I have a bit to go before I can update HMDesktop to it!
14:28 Mithaldu https://github.com/wchristian/ogldev
14:29 Mithaldu wow, i'm brilliant, i failed to link to where i ported that stuff from
14:29 Mithaldu http://ogldev.atspace.co.uk/
14:29 Mithaldu anyhow, i got up to tutorial 27 in there
14:29 Mithaldu so that should provide you some stuff to work through
14:34 Mithaldu CandyAngel: ping, just to be sure you don't miss that ;)
14:49 CandyAngel Mithaldu: I got it, thankies (sorry, at work, pining to go home and code something interesting rather than fighting Excel!)
14:53 CandyAngel Is this just using stuff available in POGL?
15:03 CandyAngel I guess you meant 17, not 27 :P
15:15 Mithaldu CandyAngel: maybe that, it's been a while
15:15 Mithaldu CandyAngel: also, it may require bleedingopengl, not sure
15:15 Mithaldu read the readme :P
15:16 CandyAngel It does
23:54 CandyAngel Weird, test.pl uses a constant that isn't in the docs >.<

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