Perl 6 - the future is here, just unevenly distributed

IRC log for #pogl, 2017-02-21

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All times shown according to UTC.

Time Nick Message
11:04 Mithaldu CandyAngel, sivoais: possibly interesting to provide input on for you too: https://github.com/devel-chm/OpenGL-Modern/issues/44
14:47 CandyAngel Not sure if my 2 cents is even worth that much, but they're in there :P
14:51 mst joined #pogl
14:52 mst no, ilbot2 isn't an opbot, is it
14:52 mst work out amongst yourselves who wants to register the channel :)
14:52 mst I'll stick around in here in case anything goes titsup
14:57 mst Mithaldu:
14:57 Mithaldu mst: excellent, cheers
14:58 mst I figured "if there's only three of you, opping everybody is probably uncontroversial"
14:58 Mithaldu absolutely
14:59 Mithaldu i mainly wanted to lose the +n for purposes of github bot :D
15:00 Mithaldu and i guess when chm comes back we can see if he wants to reg
15:00 Mithaldu CandyAngel: thanks for posting, gonna go read now
15:01 mst ah, so it can send without join/part spam; good plan
15:01 mst I keep pondering doing a better bot that's persistent but eh
15:01 Mithaldu i'm honestly fine with things as they are :)
15:02 Mithaldu (also i have no idea what ilbot2 is)
15:02 Mithaldu oh hey it's tiny
15:02 Mithaldu err, tina
15:02 Mithaldu probably whatever chm uses to make a channel readable by log
15:14 mst yes
15:15 mst ilbotX is a listener for http://irclog.perlgeek.de/
15:15 mst I just hadn't had enough coffee to remember it's *only* that
15:15 mst normally if there's a channel with no ops and one bot, opping the bot is the right answer
15:16 Mithaldu aye, this one is just too small to really care
15:16 Mithaldu and being as eclectic as opengl in perl, few others are likely to :)
15:17 CandyAngel I should change my middle name to Eclectic..
15:18 CandyAngel Just so the joke works (X is my middle name)
15:18 Mithaldu yeah and this is the point where i'm german and don't get the joke :P
15:18 CandyAngel mst: Do you organise the channels and stuff on this network?
15:21 mst among other people, yes
15:22 CandyAngel Okie, thank you :)
16:04 CandyAngel Decisions, decisions (do I ship a demo with game engine or separately) :P
16:07 CandyAngel Also, that moment Ctrl-Alt-Delete doesn't do anything..
16:09 Mithaldu demo, game engine?
16:15 mst hokay, shout if you break everything again, please
16:15 * mst waves
16:16 mst left #pogl
16:17 CandyAngel One of the reason I want POGL2 is because I'm coding a game engine :P
16:18 CandyAngel And I'm wondering if I should include a demo "game" with it, or have it separate
16:19 Mithaldu tbh, not quite sure how you can make an engine without having made a game with it
16:20 CandyAngel Well, I am making a game with it too
16:20 CandyAngel (and have several games to make with it afterwards)
16:21 CandyAngel My plan is to make CandyHouseVR (game) alongside developing the engine (WAID)
16:21 CandyAngel Wow, why did I swap those
16:21 CandyAngel My plan is to make CandyHouseVR (game) alongside developing WAID (engine)*
16:21 Mithaldu i think a prominent link to that would be enough then
16:22 CandyAngel Okie dokie :)
16:22 Mithaldu waid isn't on github yet is it?
16:25 CandyAngel No, not yet
16:27 Mithaldu you should do that early to get used to it
16:27 CandyAngel Get used to it?
16:28 Mithaldu releasing early and often
16:28 Mithaldu and knowing your stuff is in the public
16:28 Mithaldu i don't expect anyone to give microidium anything but cursory glances at this point
16:28 Mithaldu however i treat it like a fully released perl module
16:32 CandyAngel Ah. Hmm..
16:38 CandyAngel Maybe if I had any idea what I was doing :P

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