Perl 6 - the future is here, just unevenly distributed

IRC log for #pogl, 2017-03-11

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All times shown according to UTC.

Time Nick Message
14:43 opkick [OpenGL-Modern] devel-chm created priority-xs-code (+1 new commit): https://git.io/vyoP4
14:43 opkick OpenGL-Modern/priority-xs-code d7c57f7 Chris Marshall: Update XS code generation notes
14:45 chm joined #pogl
14:46 chm CandyAngel, Mithaldu: I've just pushed a priority-xs-code with mu start for XS generation
14:47 chm CandyAngel: In the utils/priority_xs/ directory are some annotations of the priority routines.
14:47 chm I haven't had time to enter them in the database but you had had some questions on what was needed.
14:47 chm This was a first take but at least the fields are filled out.
14:48 chm My plan is to do some hand XS code for each of the routines to see what works and what more is needed.
14:48 chm Low on development time at the moment so I may not get to XS work until next week.
14:48 chm Hope this helps.
14:51 CandyAngel chm: Thankies, having a look at it now
16:39 chm joined #pogl
18:28 opkick [OpenGL-Modern] devel-chm pushed 2 new commits to priority-xs-code: https://git.io/vyo5T
18:28 opkick OpenGL-Modern/priority-xs-code be877fe Chris Marshall: Move annotation info to XS working directory
18:28 opkick OpenGL-Modern/priority-xs-code e5b7d17 Chris Marshall: Add XS working directories with usage.txt...

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