Perl 6 - the future is here, just unevenly distributed

IRC log for #rosettacode, 2013-07-24

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All times shown according to UTC.

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18:25 shader would rosettacode be the right place to create a collection of 'pangram' programs? I.e. programs that contain all the core elements of a language. I was thinking of experimenting with pangrams in terms of both high-level language features, and low-level op-codes. Then the example programs would be useful for a quick introduction to all of the core features, as well as being useful for implementation testing.
18:30 shader Or has someone already created something like that and I just haven't found it yet because I'm using the wrong keywords?
18:40 eMBee sounds like something that fits rosettacode to me
19:23 mikemol shader: It would be interesting.
19:25 shader how would you guys put it into rosettacode? as a single task? or some sort of page category, with separate pages for each language, and collection pages cross-referencing the different types of pangram programs?
19:26 mikemol Start it as a single task. As the page grows too large, let it be broken apart into whatever structure seems most suitable and maintainable at the time.
19:26 shader ok
19:26 mikemol [[Pangram]] <-- start there.
19:26 fedaykin http://rosettacode.org/wiki/Pangram (Doesn't exist, try http://rosettacode.org/wiki/Special:Search/Pangram )
19:32 mwn3d mikemol, shader: careful that it doesn't get confused with the pangrams task that already exists
19:32 mwn3d That's one to scan strings to see if they contain all letters in the alphabet
19:33 mwn3d I don't know how the boot thinks that we don't have a pangram page. I'm looking right at it.
19:34 mwn3d Oh....it was a link to WP. Derp.
19:35 mwn3d Also.....isn't that kind of what the entire website is?
19:40 shader not really
19:41 shader the idea got started when I was talking to someone over in #python, who wanted a program that used all of the python opcodes
19:43 shader and I started thinking of extensions of the concept, including minimal pangram programs, and pangrams of both core syntax and byte/machine code. It seemed like something that would make a good complement to the 99bottles or hello world collections; competing implementations of pangrams for each language
19:43 mikemol mwn3d: The site has a tendency to evade tasks which can only be solved with a small number of programming languages, so tasks which call out unique features get shunned pretty quickly.
19:44 mikemol Be careful about the "minimal" keyword; it smells strongly of code golf.
19:44 shader probably
19:44 shader but it's still a useful concept, more useful in this context than most
19:45 shader especially since this is closer to semantic minimalism, rather than keystroke minimalism
19:46 shader and natural linguists already do a lot of research on perfect pangrams for real languages; why not for programming languages?
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