Perl 6 - the future is here, just unevenly distributed

IRC log for #sdl, 2013-08-15

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13:07 kthakore scanlonman: welcome to #sdl!
13:07 kthakore mtj++ great job
13:07 scanlonman thanks!
13:09 mtj heya guys
13:11 kthakore scanlonman: whats' up?
13:12 kthakore btw, what does SDL2 have new that you really care about mtj?
13:14 mtj a fast hardware opengl  version of SDL::GFX::Rotozoom :)
13:14 kthakore kk
13:15 mtj …and a proper rotozoom-ed fullscreen mode
13:16 mtj im really looking forward to testing it
13:17 kthakore hmm you know you can do that now with SDL
13:18 kthakore use OpenGL
13:23 mtj yep yep - i know
13:23 mtj i think i will probably use SDL1 and opengl, as a temp solution...
13:24 mtj …as i am too curious
13:24 kthakore :)
13:26 mtj but i'm also very curious about parts of the Perl_SDL codebase
13:27 mtj so helping on SDL2 is a good learning experience for me
13:27 mtj (the XS parts, in particular)
13:39 kthakore ah cool
13:39 kthakore well have a look at src/*
13:39 kthakore look at typemap and Build.PL
13:56 mtj yep, ive already had a good poke about :p
14:00 mtj kthakore, ive been meaning to ask you about how you imagine sdl2-perl to be structured
14:02 mtj does every 'category' below, become a perl class?
14:02 mtj http://wiki.libsdl.org/moin.fcg/APIByCategory
14:05 mtj ..and every function in that category, becomes a method() for that perl object/class?
14:05 mtj is that the basic idea?
14:06 mtj (this is how i understand SDL_Perl v.1 to be structured)
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