Perl 6 - the future is here, just unevenly distributed

IRC log for #sdl, 2014-07-30

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17:08 basiliscos Hello!
17:08 FROGGS hi basiliscos
17:08 basiliscos I have adopded AntTweakBar c-library to perl
17:08 basiliscos via modules Alien::AntTweakBar and AntTweakBar (https://metacpan.org/pod/AntTweakBar)
17:09 FROGGS ahh interesting
17:10 basiliscos I have found PerlGameDev organization, maybe it's worth mentioning AntTweakBar perl bindings somewhere
17:11 FROGGS where do you like to see it mentioned?
17:11 basiliscos The library itself is been used in many opensource projects http://anttweakbar.sourceforge.net/doc/tools:anttweakbar:gallery (e.g. Quake2 world)
17:12 basiliscos FROGGS: somewhere here https://github.com/PerlGameDev :)
17:13 basiliscos I'm also going to do a brief announcement in Lighting Talks in YAPC about AntTweakBar with a short presentation :)
17:13 FROGGS basiliscos: what is your github id?
17:13 basiliscos github.com/basiliscos
17:15 FROGGS basiliscos: you can add your repo now to the PerlGameDev organisation
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17:17 basiliscos FROGGS: Thanks! But how to do that? Should I do "new repository" and push existing repositories into the new one?
17:18 FROGGS you can either fork your repo into PerlGameDev, or you can create a new one and push all commits to that one somehow
17:18 FROGGS I am not a git pro but google probably knows :o)
17:19 basiliscos FROGGS: OK, thanks! :)
17:22 FROGGS you're welcome :o)
17:29 basiliscos hurrah! I've done it: it is "transfer repository" in repository setting
17:30 FROGGS \o/
17:30 FROGGS btw, you are an owner of that PerlGameDev org now
17:30 basiliscos I hope now it will have more then one user :)
17:31 FROGGS I thought that is fair because the other devs (me included) are kinda inactive for years
17:31 FROGGS (except for little maintenance patches)
17:31 basiliscos Yeah, very good. :)
17:31 basiliscos I think you spend your activities on p6, right?
17:33 FROGGS I do
17:33 basiliscos And now I see SDL6 repository. It is a bit sad, that I have missed opportunity to start my scientific project on p6.
17:33 FROGGS I will work more on SDL for Perl 6 in near future, but other things have priority atm
17:33 basiliscos Actually I ported AntTweakBar for it.
17:34 basiliscos But I don't see OpenGL bindings for p6?
17:34 FROGGS well, porting it to perl6 might be fairly easy
17:34 FROGGS true, our FFI module (called NativeCall) lacks support for global variables atm, so when this is there then OpenGL will come
17:35 FROGGS I was working on casting/unpacking a C structure in memory to a full blown Perl 6 class lately, so that OpenSSL binding could be implemented
17:36 FROGGS C globals will come next
17:37 basiliscos Very well! :) Then I'll have some chance in learning p6 and porting my project into it. That would be really cool :)
17:38 FROGGS if you feel the urge then come to freenode #perl6 and we'll set you up :o)

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