Perl 6 - the future is here, just unevenly distributed

IRC log for #sdl, 2014-10-20

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All times shown according to UTC.

Time Nick Message
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09:25 mtj hey basiliscos
09:25 mtj are you making some progress over there, buddy :0)
09:25 basiliscos mtj: Hi
09:25 basiliscos Yes
09:25 mtj hiya
09:26 mtj hey, good to hear :)
09:26 basiliscos Here is the solution to use seamlessly AE with SDL:
09:26 basiliscos $self->sdl_app->add_move_handler( sub { EV::run(EV::RUN_ONCE); } );
09:26 mtj ooh nice
09:27 basiliscos now it plays my AE-scenario as expected
09:27 mtj i dont think ive used AE.. ever
09:27 basiliscos btw, this is EV, not AE!!! :)
09:27 * mtj has been meaning to get familiar with it..
09:28 mtj ah ok!
09:28 basiliscos I stoled the solution from Mojolicious::Reactor::EV \m/ :)
09:29 basiliscos EV is very fast XS-backend for AE, from the same author (Mark Lehmann)
09:29 mtj nice nice
09:30 mtj just reading now -> http://search.cpan.org/~mlehmann/EV-4.17/EV.pm
09:30 basiliscos Actually that's why it is possible to use AE with Mojo... because Mojo triggers EV backend. Without EV installed Mojo will just hang
09:30 mtj gotcha :)
09:31 mtj ive never heard of EV either - thanks
09:31 basiliscos So, if you use other loop-engines with AE (e.g. GTK/Qt/Glib), you should do "tick" for the actual backend to do not hang :)
09:31 basiliscos mtj: yw
09:32 mtj EV looks like a very handy thing to know about
09:33 basiliscos Yep, AE is really cool, as I can use it in games/gfx and web-development :)
09:34 basiliscos EV recommends do not use it directly, but always via AE, to allow you to swithc to other backend-engines seemlessly
09:43 mtj ah ok, thats good advice
09:47 mtj so far, i have only needed to track basic things - like frames and seconds
09:48 basiliscos yep, seems to be so
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