Perl 6 - the future is here, just unevenly distributed

IRC log for #sdl, 2014-11-27

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Time Nick Message
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15:41 mib_i96gl8 Hi I'm new to programming on sdl perl hope this is the right area to ask questions
15:42 FROGGS hi mib_i96gl8
15:42 FROGGS yes, that's the right place
15:45 mib_i96gl8 I'm stuck on a problem I've wrote within my program basically it's a shooT em up .... I have a good guy that can move up down left and right .... I have bad guys that come down the screen randomly .... The good guy fires a projectile .... It hits the bad guy but I cannot fathom out how to clear the bad guy and projectile afterwards
15:46 FROGGS you would redraw the background at the place the bad guy was
15:46 FROGGS and perhaps remove the draw handler of the bad guy in case you've got draw handlers
15:52 mib_i96gl8 So basically where I have my fire command I would include in there ..... Something like Remove _move_handler($missileRemoveHandle)
16:06 FROGGS the draw handler also
16:07 FROGGS http://sdl.perl.org/SDLx-Controller.html#remove_show_handler_index
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