Perl 6 - the future is here, just unevenly distributed

IRC log for #sdl, 2015-03-14

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All times shown according to UTC.

Time Nick Message
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12:38 SDL [SDL] wchristian force-pushed sdlx_screen from 881c69d to 20fc2fb: http://git.io/pbP9
12:38 SDL SDL/sdlx_screen f10cec3 Tobias Leich: starting SDLx::Screen (take screenshots, get width/height of screens, maybe choosing a screen for SDLx::App)
12:38 SDL SDL/sdlx_screen 20fc2fb Tobias Leich: added SDLx::Rect::optimize_rects
12:38 SDL left #sdl
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12:39 SDL [SDL] wchristian force-pushed master from cccc117 to 4aaa0a9: http://git.io/pbXq
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12:45 SDL [SDL] wchristian force-pushed experimental from ac93f30 to 7d56d64: http://git.io/pbMf
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12:48 travis-ci PerlGameDev/SDL#27 (sdlx_screen - 20fc2fb : Tobias Leich): The build passed.
12:48 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/881c69de99e9...20fc2fb74afd
12:48 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54356783
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12:50 SDL joined #sdl
12:50 SDL [SDL] wchristian force-pushed experimental from 7d56d64 to 2540933: http://git.io/pbMf
12:50 SDL SDL/experimental c6504d5 Kartik Thakore: Adding user event type to the push events for ia64 and hpux archs that don't pump the pushed event.
12:50 SDL SDL/experimental accd6fc Brian Cassidy: New version of GPL text (Closes #245)...
12:50 SDL SDL/experimental ccf160f Mason James: added travis buildbot
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12:50 SDL [SDL] wchristian deleted debian_perl_5_18_ia64_armhf at 45750b9: http://git.io/pbDX
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12:53 travis-ci PerlGameDev/SDL#29 (experimental - 7d56d64 : Mason James): The build has errored.
12:53 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/ac93f30e05d1...7d56d64cd377
12:53 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54357077
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12:54 travis-ci PerlGameDev/SDL#28 (master - 4aaa0a9 : Christian Walde): The build passed.
12:54 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/cccc117197eb...4aaa0a9d3d84
12:54 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54356818
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13:00 SDL [SDL] wchristian force-pushed experimental from 2540933 to f52dd7d: http://git.io/pbMf
13:00 SDL SDL/experimental 6964a2f Dominique Dumont: - fix podcheck warnings ( line containing nothing but whitespace )...
13:00 SDL SDL/experimental 0a55ece Dominique Dumont: - the 3rd param set_alpha is now $alpha instead of $key...
13:00 SDL SDL/experimental 3a415e4 Tobias Leich: new dev release 2.541_08
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13:00 travis-ci PerlGameDev/SDL#30 (experimental - 2540933 : Mason James): The build has errored.
13:00 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/7d56d64cd377...25409338f375
13:00 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54357327
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13:01 SDL [SDL] wchristian deleted 2.541_09 at 7e90249: http://git.io/pb99
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13:01 SDL [SDL] wchristian deleted 2.541_10 at 7005ae6: http://git.io/pb95
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13:05 SDL [SDL] wchristian deleted doc-fix at 7246e8e: http://git.io/pbQf
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13:06 SDL [SDL] wchristian force-pushed sdlx_surface_set_ptr from 96d34f1 to 6c753ac: http://git.io/pbQ0
13:06 SDL SDL/sdlx_surface_set_ptr 6c753ac Kartik Thakore: Added set_pixel_ptr to SDLx::Surface
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13:07 travis-ci PerlGameDev/SDL#31 (experimental - f52dd7d : Mason James): The build has errored.
13:07 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/25409338f375...f52dd7de5b86
13:07 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54357915
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13:11 SDL joined #sdl
13:11 SDL [SDL] wchristian force-pushed experimental from f52dd7d to cfcc6f9: http://git.io/pbMf
13:11 SDL SDL/experimental de08ab1 Tobias Leich: declarations before code
13:11 SDL SDL/experimental c474616 Tobias Leich: declarations before code
13:11 SDL SDL/experimental f787638 Tobias Leich: switch for libnames (libABC.lib vs. -lABC)
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13:11 SDL [SDL] wchristian force-pushed sdlx_surface_set_ptr from 6c753ac to 6b14749: http://git.io/pbQ0
13:11 SDL SDL/sdlx_surface_set_ptr 6b14749 Kartik Thakore: Added set_pixel_ptr to SDLx::Surface
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13:12 SDL [SDL] wchristian deleted 2.541_10 at 6a7d0e3: http://git.io/pb5U
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13:13 SDL [SDL] wchristian tagged 2.541_09 at edf1439: http://git.io/pb9N
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13:13 SDL [SDL] wchristian deleted msvc at b658abf: http://git.io/pb5Z
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13:14 travis-ci PerlGameDev/SDL#34 (sdlx_surface_set_ptr - 6c753ac : Kartik Thakore): The build has errored.
13:14 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/96d34f14c95a...6c753ac56911
13:14 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54358264
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13:19 travis-ci PerlGameDev/SDL#35 (experimental - cfcc6f9 : Mason James): The build has errored.
13:19 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/f52dd7de5b86...cfcc6f961297
13:19 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54358646
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13:23 travis-ci PerlGameDev/SDL#36 (sdlx_surface_set_ptr - 6b14749 : Kartik Thakore): The build has errored.
13:23 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/6c753ac56911...6b14749031dd
13:23 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54358659
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13:29 SDL [SDL] wchristian force-pushed Blaizer from d9c41be to 841ef4e: http://git.io/pbAL
13:29 SDL SDL/Blaizer 08afab7 Blaizer: Let stop take a param and also fixed min_t to do its job much better...
13:29 SDL SDL/Blaizer 2ff01aa Blaizer: Fixed up Controller run a bit more
13:29 SDL SDL/Blaizer b3718f7 Blaizer: Removed the dependency for the already unused Tie::Simple
13:29 SDL left #sdl
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13:29 SDL [SDL] wchristian force-pushed experimental from cfcc6f9 to f5e3176: http://git.io/pbMf
13:29 SDL SDL/experimental 1afba99 Jeffrey T. Palmer: Dev release 2.541_02
13:29 SDL SDL/experimental 5b5a9c3 Jeffrey T. Palmer: Bumped Alien::SDL version
13:29 SDL SDL/experimental 37afc74 Tobias Leich: declarations before code
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13:30 SDL [SDL] wchristian deleted 2.541_09 at edf1439: http://git.io/pbA4
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13:30 SDL [SDL] wchristian deleted 2.541_10 at ad3524d: http://git.io/pbAu
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13:30 SDL [SDL] wchristian deleted 2.541_02 at 874f393: http://git.io/pbAi
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13:38 SDL [SDL] wchristian force-pushed sdlx_screen from 20fc2fb to a3bc50f: http://git.io/pbP9
13:38 SDL SDL/sdlx_screen 3661178 Tobias Leich: starting SDLx::Screen (take screenshots, get width/height of screens, maybe choosing a screen for SDLx::App)
13:38 SDL SDL/sdlx_screen a3bc50f Tobias Leich: added SDLx::Rect::optimize_rects
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13:38 travis-ci PerlGameDev/SDL#40 (experimental - f5e3176 : Mason James): The build has errored.
13:38 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/cfcc6f961297...f5e3176ebe58
13:38 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54359895
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13:42 travis-ci PerlGameDev/SDL#41 (sdlx_surface_set_ptr - fd8503d : Kartik Thakore): The build has errored.
13:42 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/6b14749031dd...fd8503dddd91
13:42 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54359902
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13:49 travis-ci PerlGameDev/SDL#42 (sdlx_screen - a3bc50f : Tobias Leich): The build passed.
13:49 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/20fc2fb74afd...a3bc50f08e5c
13:49 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54360399
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13:55 SDL joined #sdl
13:55 SDL [SDL] wchristian force-pushed sdlx_surface_set_ptr from fd8503d to 596a996: http://git.io/pbQ0
13:55 SDL SDL/sdlx_surface_set_ptr b90fc2c Tobias Leich: declarations before code
13:55 SDL SDL/sdlx_surface_set_ptr 5acd422 Tobias Leich: declarations before code
13:55 SDL SDL/sdlx_surface_set_ptr 01be41b Tobias Leich: switch for libnames (libABC.lib vs. -lABC)
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13:55 SDL [SDL] wchristian force-pushed experimental from f5e3176 to 8969a8f: http://git.io/pbMf
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13:57 SDL [SDL] wchristian deleted 2.542 at 0ce7f70: http://git.io/pNU4
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14:02 travis-ci PerlGameDev/SDL#43 (sdlx_surface_set_ptr - 596a996 : Kartik Thakore): The build has errored.
14:02 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/fd8503dddd91...596a99667a6e
14:02 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54361827
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14:05 SDL [SDL] wchristian deleted 2.540 at e45d16b: http://git.io/pNku
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14:09 travis-ci PerlGameDev/SDL#44 (experimental - 8969a8f : Mason James): The build has errored.
14:09 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/f5e3176ebe58...8969a8ffeae4
14:09 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54361836
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14:19 SDL [SDL] wchristian created 2.538_ (+3 new commits): http://git.io/pNq7
14:19 SDL SDL/2.538_ 623f6b1 Mikhael Goikhman: fix spelling errors in pods...
14:19 SDL SDL/2.538_ f633eec Mikhael Goikhman: remove redundant png files from pods/
14:19 SDL SDL/2.538_ 6f30340 Kartik Thakore: Updated to 2.538
14:20 SDL [SDL] wchristian force-pushed sdlx_screen from a3bc50f to acb55d7: http://git.io/pbP9
14:20 SDL SDL/sdlx_screen bf5f440 Mikhael Goikhman: fix spelling errors in pods
14:20 SDL SDL/sdlx_screen 2f7c341 Mikhael Goikhman: remove redundant png files from pods/
14:20 SDL SDL/sdlx_screen c92ad02 Jeffrey T. Palmer: Merge changelog from 2.538
14:20 SDL [SDL] wchristian force-pushed master from 4aaa0a9 to 37c2c36: http://git.io/pbXq
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14:32 travis-ci PerlGameDev/SDL#46 (sdlx_screen - acb55d7 : Tobias Leich): The build passed.
14:32 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/a3bc50f08e5c...acb55d7f3b92
14:32 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54363821
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14:39 travis-ci PerlGameDev/SDL#47 (master - 37c2c36 : Christian Walde): The build passed.
14:39 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/4aaa0a9d3d84...37c2c36f497f
14:39 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54363828
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15:02 SDL [SDL] wchristian force-pushed 2.538_ from 6f30340 to fb51ed1: http://git.io/pN47
15:02 SDL SDL/2.538_ 1a13855 Christian Walde: Merge commit 'b84b9b30ae504968658a460679744249572e2b85' into 2.538_...
15:02 SDL SDL/2.538_ 8d8d0c3 Tobias Leich: using ogg files
15:02 SDL SDL/2.538_ 9cde6a8 Tobias Leich: added ogg test files
15:03 SDL [SDL] wchristian force-pushed Blaizer from 841ef4e to 63dca35: http://git.io/pbAL
15:03 SDL SDL/Blaizer 818f467 Blaizer: Merge Fix spelling errors in pods. Author: mig0
15:03 SDL SDL/Blaizer e31ef56 Mikhael Goikhman: remove redundant png files from pods/
15:03 SDL SDL/Blaizer 16fbab3 Blaizer: Merge CHANGELOG from 2.538. Author: jtpalmer
15:03 SDL [SDL] wchristian force-pushed sdlx_surface_set_ptr from 596a996 to 1654b69: http://git.io/pbQ0
15:03 SDL SDL/sdlx_surface_set_ptr 6350a46 Jeffrey T. Palmer: Dev release 2.541_02
15:03 SDL SDL/sdlx_surface_set_ptr 2e7b3c5 Jeffrey T. Palmer: Bumped Alien::SDL version
15:03 SDL SDL/sdlx_surface_set_ptr 30393cb Tobias Leich: declarations before code
15:03 SDL [SDL] wchristian force-pushed experimental from 8969a8f to 851a8eb: http://git.io/pbMf
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15:11 travis-ci PerlGameDev/SDL#50 (sdlx_surface_set_ptr - 1654b69 : Kartik Thakore): The build has errored.
15:11 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/596a99667a6e...1654b6918ff1
15:11 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54367047
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15:12 SDL [SDL] wchristian force-pushed sdlx_surface_set_ptr from 1654b69 to 19c9cda: http://git.io/pbQ0
15:12 SDL SDL/sdlx_surface_set_ptr 327b6a7 Christian Walde: integrate some changes blaizer did in the merge of the typo fixes
15:12 SDL SDL/sdlx_surface_set_ptr 5f37686 Jeffrey T. Palmer: Add new changelog entry
15:12 SDL SDL/sdlx_surface_set_ptr 5dbd33b Jeffrey T. Palmer: fixed bugtracker link
15:12 SDL [SDL] wchristian force-pushed experimental from 851a8eb to 80eedb4: http://git.io/pbMf
15:12 SDL [SDL] wchristian force-pushed Blaizer from 63dca35 to 0613c17: http://git.io/pbAL
15:12 SDL SDL/Blaizer 2123f6f Blaizer: Let stop take a param and also fixed min_t to do its job much better...
15:12 SDL SDL/Blaizer 9328ad6 Blaizer: Fixed up Controller run a bit more
15:12 SDL SDL/Blaizer b2a7212 Blaizer: Removed the dependency for the already unused Tie::Simple
15:13 Mithaldu FROGGS: oh hey, morning. didn't see you join :)
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15:15 travis-ci PerlGameDev/SDL#51 (experimental - 851a8eb : Mason James): The build has errored.
15:15 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/8969a8ffeae4...851a8ebcc6c5
15:15 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54367059
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15:17 SDL [SDL] wchristian force-pushed sdlx_screen from acb55d7 to dd3d705: http://git.io/pbP9
15:17 SDL SDL/sdlx_screen ee27162 Mikhael Goikhman: fix spelling errors in pods
15:17 SDL SDL/sdlx_screen b87e370 Mikhael Goikhman: remove redundant png files from pods/
15:17 SDL SDL/sdlx_screen d816c15 Jeffrey T. Palmer: Merge changelog from 2.538
15:17 SDL [SDL] wchristian force-pushed master from 37c2c36 to 70134b6: http://git.io/pbXq
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15:21 travis-ci PerlGameDev/SDL#52 (sdlx_surface_set_ptr - 19c9cda : Kartik Thakore): The build has errored.
15:21 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/1654b6918ff1...19c9cda2d0ca
15:21 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54367815
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15:21 SDL [SDL] wchristian deleted 2.538 at 56b42b2: http://git.io/pNzJ
15:21 SDL [SDL] wchristian tagged 2.538 at 2.538_: http://git.io/pNzL
15:22 SDL [SDL] wchristian deleted 2.538_ at fb51ed1: http://git.io/pNzw
15:23 Mithaldu FROGGS: i'm tempted to say i'm done messing with master now
15:24 Mithaldu the experimental branches are now also sane and some work towards integrating with master can be done
15:24 Mithaldu there there's still fuckery afoot with that merge at 1a13855a4b878cd1829bdbd4162507a52db20120
15:25 Mithaldu also that giant reverge commit is now gone
15:28 FROGGS Mithaldu++
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15:28 travis-ci PerlGameDev/SDL#53 (experimental - 80eedb4 : Mason James): The build has errored.
15:28 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/851a8ebcc6c5...80eedb4cf4c7
15:28 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54367824
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15:28 Mithaldu FROGGS: haha, glad you like it
15:28 Mithaldu i must admit i was a little apprehensive
15:29 Mithaldu think you can see if the travis bot can be less spammy too?
15:30 Mithaldu FROGGS: also, the general idea for further development is:
15:30 Mithaldu new stuff based on master
15:31 Mithaldu and triaging of experimental by comparing master with experimental, and then working out which commits are necessary to effect a given change (visible in experimental) in master
15:32 Mithaldu oh, i also reverted all the "tidy" commits in the experimental branch because they make this kind of thing MUCH more difficult
15:32 Mithaldu (and by revert i mean they don't exist anymore)
15:32 Mithaldu my goal is to eventually be able to delete the experimental branch altogether
15:35 Mithaldu sadly triaging will also mean duplicating master developments onto experimental
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15:35 travis-ci PerlGameDev/SDL#55 (sdlx_screen - dd3d705 : Tobias Leich): The build passed.
15:35 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/acb55d7f3b92...dd3d7058e2d7
15:35 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54368341
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15:36 Mithaldu also that Blaizer branch is a bit of a pain since that shit will need to be triaged commit-by-commit
15:36 Mithaldu the best thing that could be done about that is maybe incrementally rebase it to the top of experimental
15:40 Mithaldu ok, master tests still pass
15:40 Mithaldu time to fuck with it
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15:41 travis-ci PerlGameDev/SDL#56 (master - 70134b6 : Christian Walde): The build passed.
15:41 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/37c2c36f497f...70134b60ab7a
15:41 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54368357
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16:17 SDL [SDL] wchristian pushed 1 new commit to master: http://git.io/pNSb
16:17 SDL SDL/master a7e56d5 Jeffrey T. Palmer: Add strict and warnings...
16:17 SDL [SDL] wchristian pushed 1 new commit to experimental: http://git.io/pNSN
16:17 SDL SDL/experimental 33e2382 Christian Walde: Revert "Added $VERSION to all" - can be done later with dzil and less churn
16:24 SDL [SDL] wchristian pushed 2 new commits to experimental: http://git.io/pNQV
16:24 SDL SDL/experimental 3c7d224 Christian Walde: remove pointless var declaration
16:24 SDL SDL/experimental cc3dbc3 Christian Walde: synch release files as we don't care about their state on experimental
16:24 SDL [SDL] wchristian pushed 1 new commit to master: http://git.io/pNQX
16:24 SDL SDL/master 7907b22 Jeffrey T. Palmer: Change SDL_perl to SDL
16:28 SDL [SDL] wchristian pushed 1 new commit to master: http://git.io/pN5N
16:28 SDL SDL/master 9ad43f4 Jeffrey T. Palmer: add newline to end of Module::Build::SDL
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16:29 travis-ci PerlGameDev/SDL#58 (master - a7e56d5 : Jeffrey T. Palmer): The build passed.
16:29 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/70134b60ab7a...a7e56d5612e3
16:29 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54372764
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16:30 travis-ci PerlGameDev/SDL#59 (experimental - 33e2382 : Christian Walde): The build has errored.
16:30 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/80eedb4cf4c7...33e2382ef526
16:30 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54372779
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16:37 travis-ci PerlGameDev/SDL#60 (experimental - cc3dbc3 : Christian Walde): The build has errored.
16:37 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/33e2382ef526...cc3dbc39a1a2
16:37 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54373298
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16:43 travis-ci PerlGameDev/SDL#61 (master - 7907b22 : Jeffrey T. Palmer): The build passed.
16:43 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/a7e56d5612e3...7907b228df39
16:43 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54373311
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16:48 SDL [SDL] wchristian force-pushed Blaizer from 0613c17 to 01f526a: http://git.io/pbAL
16:48 SDL SDL/Blaizer 056ed6c Blaizer: Let stop take a param and also fixed min_t to do its job much better...
16:48 SDL SDL/Blaizer 85ef632 Blaizer: Fixed up Controller run a bit more
16:48 SDL SDL/Blaizer 9ae4619 Blaizer: Removed the dependency for the already unused Tie::Simple
16:48 Mithaldu nice, i was able to push blazer all the way onto experimental
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16:50 travis-ci PerlGameDev/SDL#62 (master - 9ad43f4 : Jeffrey T. Palmer): The build passed.
16:50 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/7907b228df39...9ad43f4f7238
16:50 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54373606
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16:56 travis-ci PerlGameDev/SDL#63 (Blaizer - 01f526a : Blaizer): The build has errored.
16:56 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/0613c1782be5...01f526a353d9
16:56 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54375165
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17:13 SDL [SDL] wchristian pushed 3 new commits to experimental: http://git.io/pAkY
17:13 SDL SDL/experimental 2d31558 Tobias Leich: newer SDL_gfx do not return zero-ish ticks, adjusting tests
17:13 SDL SDL/experimental 8982cb4 Tobias Leich: fix segfault when cleaning up MixChunks on windows...
17:13 SDL SDL/experimental 2322cdc Christian Walde: clarify argments to handler subs in SDLx::App...
17:16 SDL [SDL] wchristian force-pushed sdlx_screen from dd3d705 to bed2731: http://git.io/pbP9
17:16 SDL SDL/sdlx_screen 2abbe1e Tobias Leich: starting SDLx::Screen (take screenshots, get width/height of screens, maybe choosing a screen for SDLx::App)
17:16 SDL SDL/sdlx_screen bed2731 Tobias Leich: added SDLx::Rect::optimize_rects
17:19 SDL [SDL] wchristian force-pushed Blaizer from 01f526a to 37b8834: http://git.io/pbAL
17:19 SDL SDL/Blaizer e4f4ae4 Blaizer: Let stop take a param and also fixed min_t to do its job much better...
17:19 SDL SDL/Blaizer 8adc0e3 Blaizer: Fixed up Controller run a bit more
17:19 SDL SDL/Blaizer 7940b1a Blaizer: Removed the dependency for the already unused Tie::Simple
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17:21 travis-ci PerlGameDev/SDL#64 (experimental - 2322cdc : Christian Walde): The build has errored.
17:21 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/cc3dbc39a1a2...2322cdcf0f25
17:21 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54377311
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17:29 travis-ci PerlGameDev/SDL#65 (sdlx_screen - bed2731 : Tobias Leich): The build passed.
17:29 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/dd3d7058e2d7...bed27311b047
17:29 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54377481
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17:32 travis-ci PerlGameDev/SDL#66 (Blaizer - 37b8834 : Blaizer): The build has errored.
17:32 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/01f526a353d9...37b8834b6b2f
17:32 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54377686
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19:25 SDL [SDL] wchristian force-pushed Blaizer from 37b8834 to 16138d5: http://git.io/pbAL
19:25 SDL SDL/Blaizer 5fa821a Blaizer: SDLx::Controller tests for pause, event_handlers and stop_handler...
19:25 SDL SDL/Blaizer f62c0e2 Blaizer: Proofread Controller docs and spellchecked app docs
19:25 SDL SDL/Blaizer a6e30b0 Blaizer: Added code for max_t and couldn't resist a bit of cleanup
19:25 SDL [SDL] wchristian force-pushed experimental from 2322cdc to 884c10d: http://git.io/pbMf
19:26 SDL [SDL] wchristian deleted sdlx_surface_set_ptr at 19c9cda: http://git.io/pAN0
19:28 SDL [SDL] wchristian deleted 2.538 at fb51ed1: http://git.io/pNzw
19:28 SDL [SDL] wchristian tagged 2.538 at 813eba1: http://git.io/pNzL
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19:33 travis-ci PerlGameDev/SDL#67 (Blaizer - 16138d5 : Blaizer): The build has errored.
19:33 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/37b8834b6b2f...16138d5cd3db
19:33 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54388004
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19:38 travis-ci PerlGameDev/SDL#68 (experimental - 884c10d : Christian Walde): The build has errored.
19:38 travis-ci Change view : https://github.com/PerlGameDev/SDL/compare/2322cdcf0f25...884c10d77bb3
19:38 travis-ci Build details : http://travis-ci.org/PerlGameDev/SDL/builds/54388018
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